As mobile usage and mobile marketing explodes, every client wants to know the most cost effective way to engage mobile users in what Steve Jobs calls the “post PC era.” Unfortunately the answer is lawyer-like. It depends.
It depends on the desired end user behavior, it depends on what the brand value proposition is (at the moment and on-going) and it depends on how much time and treasure you are willing to sink into a technology arena that’s changing daily.
And while it’s a no-brainer that brands need a mobile solution, figuring out the details can be quite a challenge. The principal considerations are: the nature of the business and the cadence and texture of relationships between a brand and its customers. If customers buy your product once every ten years; you don’t need to run out and build an app even if your competitors have one.
Everybody knows there are hundreds of thousands of apps. The average user downloads twenty or so; many of which are never used or used once and abandoned. The average person regularly uses 3-7 apps regardless of how many reside on the device.
Regular use is a matter of brand affinity, useful functionality, intuitive design and ease of use. An app has to do something useful or entertaining and it has to be simple and easy to use. These requirements sound much easier than they are to actually produce. Witness the tens of thousands of apps that have died of loneliness and neglect.
We also know that if you produce an app; they won’t necessarily download it or use it. Creating an app doubles your marketing burden since not only do you have to build brand awareness and affinity, now you have to leverage that awareness and affinity to prompt wide scale action.
Consider three going-in assumptions ….
Every one will have a computer in their pocket soon. Smartphone penetration will reach 50% by 2012 and key segments (affluents, moms, millennials) are already heavily penetrated and addicted to their mobile devices which they use daily for research, shopping and managing their lives. Mobile devices are considered the Swiss Army knives for the 22nd century.
App users create a VPN. If you can get customers to use your app regularly, you have essentially created a virtual private network which can be used to push content to them and to claim a continuing connection to their device and possibly in their minds. App users can be walking around with your store window in their pocket. It’s potentially a powerful one-to-one and one-to-many channel that a brand can own.
Mobile will get smaller, faster and more robust. It’s simply a matter of time and technology. We’ll all be wirelessly connected to all kinds of content and functionality which will automatically flow to each of us based on opt-ins, preferences and purchase histories. In fact, we’re half-way there now.
But there might be a first mover advantage, especially if brands can provide unique content, early access to information or special deals. There will definitely be a perceptual and market share penalty for not keeping pace with mobile developments in your vertical.
Given the pace of development and the hyper-competitive market in mobile operating systems and devices; to engage, enchant and captivate your best customers, the big question is: Should you develop an app native to the mobile device or should you build a robust mobile website?
At the moment, according to a survey done by MobiThinking.com, 44 percent of brands responding created a mobile app. Twenty-two percent offer a web-based app. And 35 percent have built both. These choices are probably driven by the widespread perception that consumers use and respond much better to native apps. But the evidence is mostly anecdotal at this stage.
Assuming you can’t sit on the sidelines waiting for the market and the technologies to sort themselves out, here are the 7 key topics that should be in your consideration set.
Reach. Smart phones reach between 1/3 and ½ of Americans. A native app has a potential audience of half the population. In contrast almost every phone, (95+ percent), has a web browser that can access a mobile website. Which audiences do you need to reach and how much of those audiences do you need to reach?
Creative Pallet. Native apps have a temporary advantage in design and in easy functionality. Customers have a better experience using native apps today. But web apps are catching up as more bandwidth and universal web access becomes available. Ask yourself how much eye-popping design, streaming video or audio or location-based services do you need right now?
Interface. Apps native to the device respond better because they draw on self-contained technology. Web apps are launched by the browser built-into the device. The user experience depends on the strength of the wireless signal and the available bandwidth at any given point in time. As a result usability and user experience vary widely.
Functionality. Native apps can use the functions built-into the phone better. That means you have smoother access to the camera, the gyroscope, the GPS chip, the compass or the accelerometer. Web apps can usually pinpoint you via GPS and some have effectively used both the camera and the accelerometer.
Development Costs. If you build a native app you have to create separate apps for a minimum of two IOs (operating systems) Android and iOS (iPhone/IPad). If you’re targeting a B2B audience, you’ll also need a Blackberry compatible app. In contrast all phones access a mobile websites using universally used HTML, CSS or Java script so web apps are platform agnostic. As a result web apps are generally cheaper and faster to develop and maintain.
Third Parties. For most native apps, the App Store owners (Apple, Google, RIM) have to review, bless and decide to offer your app. You are subject to their rules and regulations. For a web app you are the master of your own fate and don’t have to consult with anyone or gain approval for distribution.
Updates. Phone-based apps require a push or a second download to update them. Web apps are updated on the site and generally available simply by accessing the URL.
On a range of customer-facing functions, like search, chat, sharing or tweeting the native and web apps operate differently but essentially provide the same functions with equivalent reliability and ease of use.
At this moment, your choice of native or web apps depends on the nature of your customer interactions, the frequency of purchase and the relative positioning of your brand in the hearts, minds and pocketbooks of your customer and prospect base.
Equivalent functionality and accessibility between apps built-into mobile devices and mobile websites will be here shortly.
In the interim … it depends.























Recent Comments